home page
Welcome to my blog.
The past few days have been "interesting". My Twitter has been raided by the part of the gamedev community that doesn't see much value in Modern C++ and prefers writing code with a very low level of abstraction. However, this time I didn't start it, unlike a while ago...
This article (1) tells the story of the heated discussions one of my tweets spawned, (2) analyzes some common requirements and misconceptions game developers have, and (3) provides a list of Modern C++ features which every game developer should use.
Enjoy.